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Competitive bidding

This part shares similarities with the 1♣ opening. There are also differences because 1♦ shows a long suit that allows further preempts.

Over (X)

  • Notrump transfers to clubs as its natural meaning is not very useful.
  • Unlike 1♣ (X), there is no space for Transfer Walsh here.
  • Reuse 1♦ (X) 2♣ for Flannery because the rebidding problem persists.
1♦ (X)
XXNF BAL G/T, 10+
1MF, 7+, 4+#
1NT!TRF, 7+, 5+♣
2♣!ART, 5–11, 5+♠, 4+♥
2♦PRE, 0–7, 4+♦
2MPRE, 0–7, 6+#
2NT!TRF, (PRE, 7+♣) or (FG, 6+♣)
3♣!INV+ TRF, 4+♦
3♦CONST, 8–10, 4+♦
3MPRE, 7+#

Over (1♥)

1♦ (1♥)
X!TRF, 7+, 4+♠
1♠!TRF to 1NT, 8+
1NTNAT, 8–10
2♣F, 10+, 5+♣
2♦CONST, 6–9, 4+♦
2♥!TRF, 6+♠
2♠!INV+, 10+, 4+♦
2NTNAT INV, 10–11
3♣PRE, 7+♣
3♦PRE, 0–6, 4+♦
3♥!TRF, (PRE, 7+♠) or (FG, 6+♠)
3♠!Gambling, SOL 7+♣ without stopper

Over (1♠)

1♦ (1♠)
X!NEG, 7+, 4–5♥ or BAL FG
1NTNAT, 8–10
2♣F, 10+, 5+♣
2♦!TRF, 10+, 5+♥
2♥NF, usually 6+♥
2♠!CONST+, 8+, 4+♦
2NTNAT INV, 10–11
3♣♥PRE, 7+#
3♦PRE, 0–7, 4+♦
3♠!Gambling, SOL 7+♣ without stopper

Over (1NT)

Bidding against 1♣♦ (1NT) is analogous to a weak notrump. The agreement to borrow Landy 2♣ here is also called Landik.

1♦ (1NT)
XPEN, INV+
2♣!UNBAL, 4+♠, 4+♥
2NT!UNBAL FG

After 2♣, advance as in the Landy defense to 1NT.

Over (2♣)

With clubs directly below diamonds, bidding after 1♦ (2♣) is pretty natural.

1♦ (2♣)
X!T/O, INV+
2♦PRE, 4+♦
2MNF, 5+#
2NTNAT INV
3♣!INV+, 4+♦
3♦CONST, 4+♦
3MFG, usually 6+#

Over (2♦)

BTU vs Unusual handles 1♦ (2♦) well. The third cuebid 2NT shows tolerance in both minors.

1♦ (2♦)Both majors
XPEN for either major
2♥!FG+, 5+♣
2♠!INV+, 4+♦
2NT!INV+, 3+♦, 4+♣
3♥♠!Ask for stopper

Over (2M)

Rubinsohl follows 1♦ (2M). The forcing raise 3♣ and the preemptive raise 3♦ put immediate pressure on the opponents with the diamond fit. FunBridge also inspired the Strawberry add-on of 3♥♠.

1♦ (2M)
X!OPT, INV+
2♠NF, 5+♠
2NT!TRF, 5+♣
3♣!INV+, 4+♦
3♦NF, 4+♦
3♥!FG, 5=OM
3♥ - 3♠!Ask for stopper
3♠!FG, 6+OM
Screenshot from FunBridge game engine specifications (requires login)